

There were more zones, most featuring multiple paths, new enemies, new mechanics, and abilities while keeping true to the essential factor of a Sonic game: you gotta go fast.

It introduced Tails, added two-player coop, and improved upon the formula established by the first game in just about every way.

Sonic the Hedgehog 2 is still one of the best pure experiences of the Sonic franchise.

A worthy successor to the amazing Sonic Advance games for the Gameboy Advance, Sonic Rush achieved a spectacular sense of speed for a handheld Sonic game thanks to the “Tension Gauge,” a mechanic that would later be adapted to future Sonic games as a boosting mechanic, and when you add on top of that the awesome boss battles and the great use of the dual screens throughout levels, it more than secures its number 9 spot. Sonic Rush somehow managed to feel like a full blown console Sonic game, paired down for the dual screens of the Nintendo DS. It’s the most uneven of the mainline Sonic games, but we still feel it deserves a spot on this list. It totally nails that sensation of being the fastest thing alive as you tear through levels leaving a trail of absolute destruction full of crushed boxes, tables, enemies, and more. It also remains one of the best-looking Sonic games despite being 14 years old, plus the soundtrack is fantastic, and above all else, Sonic Unleashed feels fast. A lot of the criticism is warranted, but it also shouldn’t entirely take away from the fact that when Sonic Unleashed is good, it’s some of the best 3D Sonic there’s ever been. Nearly everything in this demo, from art to sound to the gameplay engine, was made from scratch.Sonic Unleashed gets a bad rap, and conversation surrounding it often focuses on its weaker elements, specifically the werehog bits. The trailer’s blurb reads: “Sonic Utopia is an experiment that not only tries to expand on Sonic gameplay in an intuitive way in 3D, but also aims to capture the best of Sonic’s style and tie it together in a cohesive experience. We’re obviously holding out hope that next year’s Project Sonic will do the business, 100 per cent fan-made, nothing-to-do-with-Sega Sonic Utopia looks like the modern-day Sonic game we’ve all fantasised about.Ĭreated entirely from the ground up by The Great Lange and a programmer named Murasaki, Sonic Utopia looks like it takes that sense of frantic speed from the original games and adapts it admirably for a 3D game world. Nothing anyway that can hold a candle to some of the plumber’s genre-defining adventures. When the ring-hogging hedgehog burst emphatically onto the scene in the early 90s, he looked (literally) unstoppable.īut we don’t need to tell you that, unlike Mario, Sonic’s shift into the third dimension has been troubled at best, and to this day there still hasn’t been a truly excellent 3D Sonic game. Sega’s speedy mascot is one of video gaming’s enduring icons, but sometimes it’s difficult to see why.
